CRITATLAS /// ENDFIELD
LAYOUT ARCHIVE // PLANNING

BLUEPRINTS

Reusable layout patterns designed around expansion, readable transport lines and easy bottleneck replacement.

01 // STARTER BLOCK

2× INPUT2× PROCESSORBUFFER1× ASSEMBLER

A compact early-game block. Mirror the processor side when demand increases instead of extending one long belt.

02 // MODULAR BUS

Central spine

Reserve one straight corridor for shared intermediate materials.

Side modules

Connect independent production cells perpendicular to the central route.

Output storage

Collect finished products at the edge so expansion never blocks access.

03 // BEFORE SAVING

  • Test the layout under continuous demand.
  • Confirm power draw and transport throughput.
  • Remove temporary machines and disconnected routes.
  • Name the blueprint by output, rate and required inputs.

Blueprint planning checklist

A useful blueprint has a clear input, a measurable output and enough space to expand the stage that limits production. Test the line under continuous demand before saving it, because a layout that works with full storage may fail once buffers empty. Keep transport paths readable, avoid unnecessary crossings and reserve a maintenance route around power and storage.

Name each saved blueprint after its product and expected rate. When a later recipe changes the required ratio, duplicate the design and modify the copy instead of destroying a proven layout. Small modular blocks are easier to reuse than one enormous factory and allow new players to improve production without rebuilding the entire AIC network.